The few remaining human players cross onto the Scripps College campus.
Zombie players read a mission briefing closely as they plan how to divide their numbers.
A zombie player sneaks through the shadows as they track the main squad of humans.
Bixby Ponteri, left, a junior at Pitzer College, runs towards a checkpoint with other human players at the start of a night mission.
Human players walk past the Honnuld/Mudd library.
A squad of human players moves onto Pitzer College's Commencement Field.
Two human players load their blasters and take inventory before the final night mission briefing at Shanahan Center at Harvey Mudd College.
A human player demonstrates how to properly throw a sock during a practice formation before the start of the final night mission.
Two zombie players spar with pool noodles, an upgrade they earned from infecting (tagging) at least three humans each. The noodles can be used as an extention of one's arm, allowing zombie players to make tags around corners and from greater distances.
An experienced human player who asked to remain unnamed takes a new player aside during a mission briefing to demonstrate how to clear corners using socks, one of the soft projectiles besides Nerf darts that human players can use to temporarily stun zombies. The trick, he said, is to assume there's a zombie around every corner.
Most human players rely on Nerf blasters, which launch rubber-tipped foam darts — like those seen here, lying on the floor after being fired to fend off a zombie ambush.
Two human players march sideways in lockstep during formation drills before the start of the final night mission.
Human players defend an entrance to Atwood Residence Hall at Harvey Mudd College as they wait to solve a puzzle that will grant them access to safety inside.
A zombie player peers at a pack of humans from a second-floor balcony at Harvey Mudd College.
A zombie player sprints towards humans during an ambush.